Home  |  News  |  About 104  |  Leaders  |  Dens  |  Events  |  Calendar  |  Library & Forms

Popcorn  |  Cub Coloring & Activities  |  Program Info / JOIN Pack 104Cub Scout Rank & Badges  |  Photos  |  Contact Us

 
Old North State Council  |  Boy Scouts of America  |  BSA Online Catalog  |  Virtual Cub Leaders Handbook 
         

Pack 104 Rules and Tradition

  

The day will begin at 8:30 a.m. with coffee and doughnuts available.
A hot-dog Lunch will be available at a very modest cost during the event.
CLICK HERE FOR FOOD MENU

Event Description :

 There are 2 "contests" involved in the PWD (Pinewood Derby) Event. 
Each scout may enter either One or Both of the events

  1. Car Judging: 3 Trophy Categories:
    Most Beautiful / Most Original / Cubmaster Award
       
    - This us judged by a distinguished panel of judges, or by popular vote; method to be determined by the PWD committee.
    - Decisions and Results are final 
  2. Fastest Car - THE RACE - 3 Trophy Categories
    (1st, 2nd, 3rd place) for each DEN, and for the overall PACK
    - All cars race all other cars in their "heat" on both sides of the track
    - Heats are by age (Tiger, Wolf, Bear, Webelos) 
    - Winners accumulate the most "wins"
    - Winners of each heat compete in a Winners Heat
    - Pack Winner competes in the District Race

The day end at around 5:00 p.m. with aspirin and sore feet . 

 Traditional PACK RULES during the race:

  1. Cars must cross the finish line with all four wheels and properly in their lane. (If not, the results of that race do not count and the race will be repeated.)
  2. If a car becomes wrecked or damaged in a race before the finish line, the results do not count and the race is to be repeated. Racing will be stopped to repair wrecked cars. No re-lubing will be allowed, and all repaired cars must be re-weighed before racing can be continued.
  3. TIE BREAKER: In the event of a tie in any qualifying position, the two cars in question will race in a BEST-FOUR-OUT-OF-SEVEN RACE. A coin flip will determine which car will get the left lane for the first race (left lane as viewed looking down the track from the starting line). HEADS = lowest car number TAILS= highest car number. The cars then switch lanes until a winner is determined
 

 

 Official Pack 104 Rules - Car Build Specifications (IMPORTANT)

  1. All boys must be registered as Cub Scouts in your Pack to participate and all cars must have been built during this school year. Cars, wheels and axles raced in previous years cannot be used.
  2. The majority of the work must be done by the Cub Scout. Parents are urged to assist and guide the Scout, but should not build the car for him. The use of power and hand tools is acceptable, but should be monitored closely, and may be done by the adult if deemed unsafe for the child. Designing, sanding, painting, decorating, etc. should be done by the Cub Scout.
  3. Only dry graphite and white Cub Scout Teflon lube may be used as lubrication on the cars.
    (note:White Teflon lube is not recommended - its slower) No oils or liquid lubricants are allowed.
  4. Car specifications:
    Maximum Width 2-3/4 inches;
    Maximum Length 7 inches;
    Maximum Weight 5.0000 ounces (141.7476 grams);
    Maximum Height 4-1/2 inches;
    Minimum Ground Clearance 3/8 inches.
    Cars may be built up to the maximum 5.0000 ounces by hollowing out the body of the car and adding wood or metal only (no liquid weight), providing that the wood or metal is securely built into the body of the car.
  5. Only the Official Cub Scout Grand Prix kit may be used. NO PRE-CUT CARS WILL BE ALLOWED.
    (note: The Pre-Cut cars contain an Axle/Wheel assembly that is STRICTLY PROHIBITED)
  6. Weights which are placed on the bottom of the car MUST be recessed into the wood.
    The weight shall not protrude from the wood more than 1/32 inches.
    The car must still pass the minimum ground clearance requirement of 3/8 inches.
  7. Items such as figurines, ladders, windshields, headlights, etc. may be added but only for decorative purposes. No hubcaps may be used as they will not fit on the track.
  8. Wheels furnished in the official Pinewood Derby kit MUST NOT be altered in any way except the plastic seam on the flat part of the wheel may be sanded and smoothed out. The surface of the wheels must remain flat, not rounded, beveled, angled, or otherwise altered. Only Official BSA Pinewood Derby wheels and axles are allowed. No aftermarket wheels or axles may be used. No hubcaps are allowed.
  9. All cars must use the slots provided for the axles and wheels. These slots may not be altered in any way except to correct slot defects, see instructions with the kit for defect correction. In other words, you cannot move them or change the wheelbase.
  10. The axles (nails) furnished in the official Pinewood Derby kit may be sanded and polished to remove burrs, but no other part of the axle may be otherwise altered.
  11. Cars must be lubricated and ready to race before being brought to the registration table. Cars will not be handled after check-in except by the officials.
  12. If a car causes a heat to be interrupted, that heat will run a second time. If the same car causes the race to be interrupted again, it may be removed from the race by the officials.
  13. The Pack's representatives to the District derby will be the three fastest cars, the one most beautiful car, and the one most original car. Remember the above rules apply to all judging categories, no exceptions.
  14. No one is allowed in the pit area except derby officials and judges.
  15. All decisions of the Pack 104 Pinewood Derby Judges are final.
    Any item not covered should be referred to the BSA official Pinewood Derby kit instructions and the Cub Scout Grand Prix Guidebook.
  16. Parents are reminded to set a good example for their children when discussing rules or infractions.
    Above all, let's have a great race and lots of fun!

**** Scouting encourages good sportsmanship. ****
Cars will be disqualified if the Scout or his parents display unsportsmanlike conduct on the race site.

 

 
   

Note: the Pack 104 rules are just a little different from the District Rules mainly with regard to the subject of wheels and axles, PACK RULES are the guideline in this area !